Anyone can get it if they endure a pretty lengthy side-quest chain. That’s not even the fanciest mount I’ve seen in this update. But it’s a Jetpack! That was one of the reasons I thought Boba Fett was so cool. I think my favorite is the Jetpack, that has abilities that can only be used in Rostigar Peaks. There are so many cool abilities and items that are coming in 4.2. So you have two immensely evil forces at play, and you can’t pick a side. Crucia has decided that Ahnket clearly has a pretty good thing going here, and flew her mothership to the comet to take it for herself. The other parts are a shattered hellscape, with more technological foes and massive robots to do battle with. Part of it feels more bestial and serene, with gorgeous flora and fauna. Raid Rifts, a new adventure, puzzle quests that will make you pull your hair out And oh lord is this zone gorgeous. It has creatures that roam it that wish to destroy you, and raid dungeons ready to explore! So 4.2 takes place on the back-end of the comet, a level 70 zone that contains over 80 new quests, and that’s not even counting the repeatable ones. That’s how big this thing is: it has zones and an ecology. As the comet has traveled, it’s absorbed some of the planes of Light and Fire, which has changed the comet’s the appearance and ecology. It’s an “Everything Must Go Sale” and you’re on the docket. The Tenebrian Deity Ahnket is looking to annihilate Telara and anything in its path. Typically you have to fight one force and make sure good triumphs. The downside? If either of those forces wins, it’s bad news for you and the other heroes! So you have to make sure none of them win by taking both warring factions on! That’s such a cool concept to me. So we’re still doing battle on the comet, but now we’re coming close to the southern tip of the comet and one of the really cool things about it is that two forces are doing battle for control of this new area that you find yourself in. I haven’t seen much on RIFT in a little while, I believe the last time I spoke about it was when Prophecy of Ahnket was on its way out. It’s called “Celestial Storm” and comes packed with quite a lot of content, from hundreds of hours of quests to incredibly gorgeous mounts! A favorite Raid is returning with a pumped-up difficulty for the hardcore crowd, there’s a new UI for the chests, and so much more! This is a very aesthetically pleasing update, and I spoke to Simon Finch and Christopher Junior to get the scoop on what’s to come in this expansion! Levels 70, 82, 93 repeat again for old players as one-shot levels in later stages of Homescapes.By the time you read this, the latest update for RIFT: Prophecy of Ahnket will be here.Level 70 is featured in the Double Planes tutorial.Button, bow tie, or teapot level goals are now only lamp, book or cup ones.It also introduces combos, which later appear as a level goal in level 1506. Level 6 is the first level to have a moves redundancy.This set of levels can restore Austin's bedroom, the hall, and some of the kitchen.These are common in Levels where new Elements/In-Game Boosters are introduced, or when multiple levels increase in moves due to an update. ![]() *This level has had an increase in moves. PLEASE NOTE: If a level has been updated or revised in a recent update, contact an administrator with a screenshot of it for it to be updated.
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